![]() In addition to that, rangers can use imbues to boost damage. ![]() Since this is about ranged damage, we will talk more about the arcane archer, which has the possibility to have the highest damage in game for 30 seconds every two minutes. The tempest is the melee line but can still do some respectable ranged damage. There are two prestige options for ranger bow damage. As with any ranged character, rangers may also add damage or break damage reduction by using special ammunition types that are purchased, crafted, or imbued. Artificers and rogues may add their Intelligence modifiers to damage, but in order to do so artificers have to cast a spell and rogues have to select the Rogue Mechanic prestige enhancement and use crossbows. Rangers gain evasion which is a very useful feat that can reduce incoming damage in certain ways.Īll rangers gain the bow strength feat at level 1, allowing them to add their Strength modifier to damage from bows. In addition to that, rangers can dual wield melee weapons and do some awesome damage. ![]() Rangers combine healing, self buffing and bow damage to destroy the enemies. After all the artificer can do, you probably are wondering how the ranger can hold up. Additionally, the battle engineer prestige enhancement adds +2 to the enhancement of all weapons adding to both damage and to-hit.Īrtificers-like the ranger's arcane archer prestige enhancement-may conjure ammunition magically to simplify logistics and the bonus level of the ammunition increases as the artificer levels up, reducing the dependence on the weapons' enchantment bonuses. Other spells contribute to ranged damage including spells to stun or knock down enemies ( Prismatic Strike or Tactical Detonation). Other spells may add elemental damage of your choice ( Elemental Weapons), double your bow's base damage ( Deadly Weapons), or modify the damage you or your party does to break damage reduction based on metal type or alignment. Specific to ranged combat, Artificers are able to support their crossbow damage with Rune Arm shots-in addition to damage imbued by the Rune Arms to your crossbow or other one-handed weapon-and apply their Intelligence bonus either to hit ( Insightful Strikes) or to damage ( Insightful Damage). Artificers also have access to some of the strongest offensive spells, such as Blade Barrier, which can do a lot of damage. Artificer spells are primarily weapon and armor buffs, such as Enchant Weapons, which can make you do more damage or increase your and your party members' defensive abilities. You also use these spells to repair your pet, which is a construct. The artificers have repair spells, so you can heal yourself if you are warforged or take the feat Construct Essence which makes your character part construct while allowing partial healing from regular healing spells. The artificer prestige class grants an ability to fire any crossbow (including repeaters and great crossbows) without reloading for six seconds several times per rest.Īrtificers are also spell casters. If you find a heavy and light repeating crossbow that are the same, the best choice is the heavy as it does more damage. There are several types of crossbows, but the most favored types are heavy repeaters and light repeaters. The artificers weapon of choice is the crossbow. The artificer is a versatile class that combines ranged weapons and a companion with spells to create a potent damage dealer.
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